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OrderThe Realm of Order, while ensuring safety and structure, is often perceived by outsiders as monotonous and stifling. Daily LifeWith the High Protocol in place, daily routines for humans are set in stone. They wake up at a predetermined time, follow a structured daily exercise, have designated meals at specific times, and engage in work for a fixed duration. Even social interactions are formalized with rigid greetings, topics of conversation, and methods of addressing one another based on rank and position. Work and CultureAgriculture is the mainstay. Given the enhanced fertility, crops grow abundantly with minimal effort. The other major work involves maintaining the infrastructure, which is built to last but still requires some upkeep. Everything in the Realm is made to last forever - tools, structures, and clothing. Craftsmanship, though simplified, emphasizes durability over aesthetics. Cultural activities are limited. Music, if allowed, consists of chanted hymns. Art, if produced, must adhere to strict guidelines that emphasize symmetry and balance. Dance is almost entirely absent. Literature is primarily religious or instructional in nature. RelationshipsMarriages and relationships are arranged based on compatibility and the needs of the community. Family units are essential for reproduction and raising the next generation. Emotional attachments are allowed but are expected to be subdued and expressed in a controlled manner. EducationEducation is vital, given the emphasis on re-education and memorization. Schools focus on instilling knowledge of the High Protocol, understanding of the Realm's history, and basic skills necessary for farming and infrastructure upkeep. Creativity, critical thinking, and individualism are not promoted. TradeWhile the Realm of Order is mostly self-sufficient, there's limited trade, mainly in durable goods and raw materials not available within the Realm. These are traded for the Realm's abundant produce. The sanctioned ports act as hubs for these activities, where minimal interaction between the Realm's denizens and outsiders is permitted. OutsidersFor outsiders looking in, the Realm can appear as a utopia with its safety, structure, and abundance. But once inside, many struggle with the loss of personal freedom and the regimented lifestyle. Those who enter willingly often seek solace from the chaos outside, while those taken by angels are assimilated into the society, often losing a sense of their past selves. DissentDissent is rare, given the intense re-education and the pervasive nature of the High Protocol. However, when it does arise, it's treated not as rebellion but as ignorance. The dissenters are re-educated until they conform. If re-education fails repeatedly, exile becomes the last resort. The exiles often carry tales of their stifled existence, and a few become sleeper agents, working subtly against the Realm's interests from the outside. SpiritualityFaith in the Hand of the Principle is paramount. Daily prayers, rituals, and ceremonies are conducted to honor and seek blessings. However, the connection is more out of reverence for the order the Hand has provided than any emotional or spiritual bonding. Culinary Traditions
Healthcare & Medicine
Technology & Trade
Seekers of OrderThese individuals are tired of the anarchy and unpredictability of the human settlements. They've seen loved ones perish in the ceaseless wars, or perhaps the scarcity of resources has robbed them of all hope. The Realm of Order represents a stable environment, free from the uncertainties and challenges of the mortal world.
However, upon arrival, the relentless bureaucracy and hierarchy can be stifling. The endless chain of command and the strict code of conduct can wear them down. Yet, for some, this is still a more preferable existence than the chaos they left behind. Naming Conventions within the OrderAngelic names: In the Realm of Order, hierarchy is paramount. While Natural and Glorified have a family name, they only use it in writing: in speech they will refer to themselves as "X-lan-Y", meaning, "X, servant of Y", Y being their next most direct superior and X being their first name. Angels have no family name, and their first name is usually taken from this or that mythology. They too use the hierarchical particle. An angel's "full name" is a series of X-lan-Y-lan-Z, invariably ending in -lan-Ahur, or lan-Aleph, to indicate Order's Hand of the Principle; appropriately for a being of Order, it is not only a name, but also an org chart! Examples: Benedict-lan-Zariel for a Saved, Laniel-lan-Phanuel for an Archon (full name Laniel-lan-Phanuel-lan-Lemuel-lan-Gabriel-lan-Ahur) This naming convention for angels from the Realm of Order reinforces several ideas:
As examples:
This naming system also has its challenges:
Despite these challenges, the system fits perfectly within a realm where order, structure, and hierarchy are paramount. The constant reminder of one's position and duties serves as both a motivation and a restraint, ensuring the smooth functioning of this celestial bureaucracy. Christian Tradition: Saved: Michaela-lan-Raphael
Archon: Raphael-lan-Gabriel-lan-Uriel-lan-Ahur
Seraph: Gabriel-lan-Uriel-lan-Metatron-lan-Seraphiel-lan-Ahur
Islamic Tradition: Saved: Jibril-lan-Israfil
Archon: Israfil-lan-Mikail-lan-Azrael-lan-Aleph
Seraph: Mikail-lan-Azrael-lan-Ridwan-lan-Munkar-lan-Ahur
Hindu Tradition: Saved: Deva-lan-Indra
Archon: Indra-lan-Vayu-lan-Agni-lan-Aleph
Seraph: Vayu-lan-Agni-lan-Surya-lan-Varuna-lan-Ahur
Buddhist Tradition: Saved: Dhritarastra-lan-Virudhaka
Archon: Virudhaka-lan-Virupaksa-lan-Vaishravana-lan-Ahur
Seraph: Virupaksa-lan-Vaishravana-lan-Dhritarastra-lan-Skanda-lan-Ahur
Zoroastrian Tradition: Saved: Asha-lan-Vohu
Archon: Vohu-lan-Khshathra-lan-Armaiti-lan-Aleph
Seraph: Khshathra-lan-Armaiti-lan-Haurvatat-lan-Ameretat-lan-Ahur
Jewish Tradition: Saved: Sandalphon-lan-Haniel
Archon: Haniel-lan-Raziel-lan-Jophiel-lan-Aleph
Seraph: Raziel-lan-Jophiel-lan-Chamuel-lan-Zadkiel-lan-Ahur
The Saved as weapons of warThe dynamics between the Realm of Chaos and the Realm of Order are interestingly mirrored in their use of the Damned and the Saved, respectively. Both these groups, on the surface, seem to represent the extremities of their respective realms. However, upon closer examination, there's a blurred line of similarity that runs through them. The Saved, who are seen as the paragons of obedience, order, and unity, primarily offer spiritual support in battle, which contrasts starkly with the Damned's direct and brutal involvement. This not only solidifies the hierarchy within the Realm of Order but also ensures that the human element remains intact in their operations. Their harmonious choirs, while on the surface seeming to be a peaceful or supportive act, can be viewed as a potent tool for psychological warfare, creating an eerie contrast with the cries of the Damned. The use of artillery by some of the Saved is an adaptation of the Realm of Order to the evolving nature of warfare, signaling that even the most stringent systems may need to adjust with time. This change is more evident in the naval operations, where the proximity to actual combat is higher. Here, the Saved are more directly involved, reflecting the unpredictable nature of naval warfare and the need for all hands on deck, quite literally. The most intriguing shift is indeed the use of the Glorified Saved as aerial screeners for winged archons. On the surface, it's framed as an honor – a privilege for the Saved to fight alongside their betters. But the tactical use of these Glorified Saved does parallel the forlorn charges of the Damned, bringing to light the question of whether there are, in fact, some universally strategic (and sacrificial) methods in warfare that transcend the dichotomy of Order and Chaos. This observation challenges the simplistic dichotomy and highlights the grey areas of strategy and tactics. While the philosophies and motivations of the two realms may be polar opposites, their ultimate objective of victory drives them to adopt methods that may sometimes blur the lines of their inherent natures. Hierarchy of Order
The hierarchy of Order is clear-cut, with each rank having its responsibilities. The Principle of Order ensures that each entity in its hierarchy knows its place, duties, and the larger purpose they serve. Each being, regardless of its rank, works in harmony to uphold the tenets of Order, ensuring balance and structure in the face of Chaos. Agents of OrderIn stark contrast to the unpredictable nature of demons, the angels of the Realm of Order follow a structured hierarchy.
The Hand of the Principle of Order is a figure shrouded in mystery. Unlike its chaotic counterpart Druj, this entity's name remains concealed, only referred to through reverent titles such as "The Supreme Luminary" or "The Beacon of All Existence". Both hands, of Chaos and Order, are paramount in their respective realms and shape the destinies of not only their own kind but also of humanity. HierophantsThe Hierophants are the polar opposites of Marauders. They are former Sentinels, but instead of Chaos, they have been swayed by the serenity and structure of Order. Their once-worn armors have now been replaced by pristine, white and gold-tinted variants, representing the purity and discipline of the Principle of Order. Unlike Marauders, Hierophants are afforded independence, which means they aren't bound by the rigid hierarchies of the angelic orders. However, they still hold a sacred mission – to expand the territories of Order and convert the uninitiated. They wield weapons like the Gleaming Glaive, which not only inflicts physical harm but also has the power to momentarily convert the enemies of Order. The Leviathans of OrderLeviathans are great sea creatures, simply too big to exist naturally -- they could easily give birth to a full-grown blue whale. The magic of Order is required to keep their metabolism in sync with itself. Since agents of Order have no equivalent to sirens and are in general uneasy at sea, they use these majestic monsters to monitor the oceans. Each leviathan can be "crewed" by a village-sized backpack inhabited by Naturals, Glorified and archons, which can, if there be a need, submerge for a few days. Leviathans are used as surveillance platforms, to tow cargo barges full of food, to give archons flying across the Pacific somewhere to land and rest, and simply as a means of power projection, much like carrier groups are in real life. There are five known leviathans, three of which carry a backpack; they do not enter human ports (or the ports of the Realm of Order, for that matter); if needed, the backpack carries lighters for crew transfer. Leviathans subsist on ambient magic and inhale incredible amounts microscopic or just small sea life as they swim, but their overall effect on the ocean ecosystem has been measured to be positive, as they seem to be slowly cleaning up the ocean waters contaminated by the apocalypse and the society that existed before it. A sixth leviathan existed; it was killed by Chaos in a momentous sea battle, brought back with necromancy, and killed again by a concerted human effort.
The presence of the Leviathans has a mystic and powerful effect on the oceans. While they harness the ambient magic for sustenance, their exhaled breath revitalizes the waters, healing the lingering damages of pre-apocalyptic industrial era and the devastating events that followed. However, despite their benefits, their majesty and might also serve as a constant reminder of the power and reach of Order. Leviathan poop is also a supreme fertilizer. It can't be harvested systematically, but harpooning a chunk of it and selling it to a coastal community for their gardens (above or under water) can be a nice side gig for merchant mariners. The small change in the arcane ecosystemic balance towards Order is offset by the promise of a bumper crop and, logically, a good excuse to put the balance back with a vigorous party. The general scarcity of high-density fuel means that the average newly manufactured cargo ship has more in common with the clippers of the early 1900s than the giant container ships of the early 2000s. The old container ships still exist; they have been retrofitted with sails or wind turbines and solar panels to supplement their old engines, and a few of them have been converted to steam power so that they can burn whatever fuel they find. However, due to fuel scarcity, they can rarely move at full speed -- sailing clippers are faster, and are therefore preferred for passenger service and premium merchandise. The Leviathan Backpacks: The Migratory Outposts of OrderIn the vast expanse of the post-apocalyptic seas, the Leviathans of Order glide gracefully beneath the waves, a stark contrast to the chaos that dominates the lands. These immense creatures, resembling a blend between dragons, whales, and manta rays, are not only guardians of the sea but also mobile bastions for the forces of Order. The Backpacks: Every Leviathan has the capacity to carry a 'backpack'. These backpacks, despite their name, are colossal modular towns anchored securely to the Leviathans. Made up of a combination of floating platforms, pillars, and connected bridges, these towns are a mix of gothic architecture and sea-faring aesthetics. They house thousands of Order's soldiers, clerics, researchers, and civilians. In these backpacks, the strict discipline and organized nature of the Realm of Order is evident, with every structure, every alley, and every household operating with clockwork precision. Disconnecting the Backpacks: When a Leviathan wishes to submerge, the backpack is detached and anchored to a nearby location. While disconnected, the backpack transforms the surrounding region into a temporary extension of the Realm of Order. This annexation has a dual purpose:
Life in the Backpack: For those living within, life in a backpack is both regimented and fulfilling. The presence of the Leviathan gives them a spiritual connection to their cause. They engage in tasks like maintaining the backpack, studying marine flora and fauna, praying, and training for defense or potential expansions. Interactions with the Mainland: On occasion, these backpacks become sites of trade, diplomacy, and cultural exchange. The Realm of Order, recognizing the need to maintain connections with various pockets of human civilization, allows selected visitors to enter. However, these visitors are closely monitored and are only permitted within designated areas. When the Leviathan Returns: The highlight of living in a backpack is the moment when the Leviathan returns. This event is marked with grand celebrations, religious ceremonies, and a reunion with the massive guardian. As the backpack reattaches, the entire structure vibrates with the celestial energy of the Leviathan, recharging its defenses and rejuvenating its inhabitants. For many post-apocalyptic seafarers, the sight of a Leviathan with its town-sized backpack emerging on the horizon is a symbol of hope, a beacon of Order in a world teetering on the edge of chaos. The Shield WallThe Shield Wall stands as a testament to the might and tenacity of the Realm of Order. It is not just a wall but a symbol of protection, unity, and determination. For the legions and levies of the Realm, defending this wall is not just about protecting their home but also preserving the values and ideals that the Realm stands for. Structure & Composition: The core of the Shield Wall is a blend of the Earth's mantle and powerful magic, lending it a foundation stronger than any other man-made fortification. Over the years, this formidable structure has been meticulously fortified with layers of granite and concrete, making it nearly impervious to any kind of assault. The top of the wall is lined with battlements and towers, offering strategic points for archers, spellcasters, and lookouts. Behind the main wall are layers of defensive trenches, moats, and barbed obstacles, ensuring that even if the main wall is breached, the invaders would face a series of challenges. Defensive Strategy: The Realm of Order employs a multi-tiered defense strategy:
The Breaches: Though rare, there have been instances where the Shield Wall has been compromised. The demons, with their raw power and unpredictable tactics, have broken through a few times. However, the most notable breach was orchestrated by a coordinated human tank division, backed by a platoon of Sentinels. This event serves as a reminder that while the Shield Wall is strong, it is not invulnerable, and constant vigilance is required. The legions and levies of the Realm of Order understand the responsibility they bear. For them, the Shield Wall is more than just bricks and mortar; it's the embodiment of their spirit and determination to defend their land against all odds. The Sirens of Order: The MusesThe Muses are a powerful testament to the allure of Order, showcasing that not all temptations are rooted in vice and debauchery. They embody the subtler, more benign seductions that can be just as captivating and potentially more transformative. Here's an in-depth look into their influence:
The Deadly Desert of the Realm of OrderThe Deadly Desert, while not instantly lethal, serves as a poignant boundary for the Realm of Order. Here's a more detailed dive into its properties and its significance:
The Constant Luminescence of the Realm of Order The perpetual brightness of the Realm of Order is one of its most distinct features. With a Sun that never truly sets and a Moon that mirrors the Sun’s luminescence, the realm stands apart in its eternal day. Here's how this phenomenon has impacted the realm:
Orderlympics: The Pinnacle of PurityThe Stalactite Coliseum: Nestled in the heart of the Realm of Order, the Stalactite Coliseum serves as the primary venue for the Orderlympics. Massive ivory pillars, inlaid with intricate geometric designs, surround the vast ground which gleams under the ever-shining crystal sun. All around, immaculate gardens and pools of crystal-clear water highlight the realm's harmony and precision. Key Events & Features:
Behind the Scenes:
Controversies & Highlights:
Despite its controversies and the underlying tension, the Orderlympics serve as a testament to the Realm of Order's capabilities and vision. It's a spectacle that the Interstice watches with a mix of admiration, skepticism, and unease. The Classical Olympics in the Realm of OrderEvery four years, the ethereal gates of the Realm of Order creak open, revealing an ancient world bathed in serene luminescence. The Olympic flame, untouched by time, glows ever-bright, signaling the commencement of the Classical Olympics. The Venue: Constructed with divine precision, the Olympic venue is a sprawling arena, echoing the grandeur of ancient Greece. Grand marble columns, with intricate inscriptions, stand tall, surrounding a vast central field. All around, arenas and gymnasiums are erected for specific sports, each architectural masterpiece in its own right. The Opening Ceremony: The games are inaugurated with grandeur. Chariots drawn by magnificent creatures gallop around the stadium. Priests and priestesses carry forth the torch, the flame passed from hand to hand, drawing a pattern of golden light in the dusk till it ignites the colossal cauldron. The ethereal music of lyres and flutes fills the air as dancers, dressed in traditional robes, perform a ballet retelling the history of the Olympics and the Realm of Order. The Events: While the games predominantly focus on the classical sports like javelin throw, discus, wrestling, and foot races, there are some modern inclusions. Every sport, however, emphasizes discipline, precision, and the nobility of fair play.
Unique FeaturesThe Realm of Order ensures that every participant, Saved or Damned, competes on an even playing field. Powerful wards are erected to negate any magical advantages, and rigorous tests ensure that no one gets an unfair edge. The games, in essence, represent the spirit of pure, unadulterated competition. Closing Ceremony: As the games draw to a close, victors are crowned with laurel wreaths, honoring the ancient traditions. There’s a grand feast, where all participants, irrespective of their standings, celebrate the spirit of the games. As the final day dawns, the gates of the Realm of Order gradually start to close, enveloping the ethereal land in its serene solitude until they open again for the next games. For those few weeks, amidst the competition and camaraderie, the Realm of Order doesn't just showcase sports; it opens a window into a time of classical magnificence, reminding everyone of the enduring spirit of human achievement. The Realm of Order, with its unwavering devotion to structure and discipline, certainly knows how to put on a grand spectacle for the Olympics. Yet, beneath the meticulously choreographed ceremonies and grand architectures lies a deep-rooted desire to present an idealized image of their domain, hiding any imperfections. The Airport Facade: On arrival, the athletes, coaches, and journalists are greeted at an architectural marvel that mimics a turn-of-the-century airport. The shiny terrazzo floors, the overhead flip-board flight status displays, retro seating areas, and staff dressed in vintage uniforms all paint a picture of a time gone by. The addition of a seaplane strip, inspired by Milan's Idroscalo, however, is a concession to the prevalent mode of transport in the world outside. For many, the airport itself becomes a subject of fascination. But the fascinating thing is not just the architecture; it's the flawless operation. Every flight arrives and departs on time. Every announcement is crisp and clear. Every baggage claim belt works seamlessly. It's a showcase of Order's operational efficiency. Controlled Freedom: While visitors are told they can explore the Realm freely, in practice, their time is tightly managed. Journalists find themselves attending scheduled press conferences, guided tours, and curated interviews. Athletes, on the other hand, have their days filled with practice sessions, promotional events, and health check-ups. The Realm is keen to ensure that outsiders don't wander off into areas they'd rather keep private. Any attempt to stray from the schedule is met with polite yet firm redirections. "Oh, that area is currently under renovation," or "We have a special event planned for you there tomorrow!" are common refrains heard by those trying to venture off the beaten path. The Hidden Reality: Behind the scenes, the reality might be starkly different. Areas hidden from visitors could paint a different picture – perhaps there are areas that aren't as pristine, or locals who aren't as content with their regimented lives. The guided tours, while informative, always follow the same routes, showcasing the same highlights. The repeated stories of greatness, while inspiring, start feeling rehearsed after a while. For many journalists, the challenge becomes deciphering what's genuine from what's staged. While some take the presented narrative at face value, others become more determined to uncover the truth, digging deeper, asking tougher questions, and seeking unofficial sources. In essence, while the Realm of Order's Olympic spectacle is undeniably impressive, the discerning eye can spot the layers of orchestrated perfection, understanding that true order always hides a hint of chaos underneath. |