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Emlia RPG Main Directory: Discs! Brethren! Pie! (Under construction) Paint It Green (Under construction) Board Games Hosted Work by PurityTheKitty Emlia, the War Game - how this whole project started. Hosted Work by DeeNoir Finished Campaigns Rise of the Uncertainity Lich (Uncategorized) Legalese: All content on this wiki is licensed Creative Commons 3.0 Noncommercial Sharealike, Attribution to https://www.robots-everywhere.com. Please click here to contact us for information. Brought to you ad-free by Robots Everywhere LLC. |
ModifiedMaidSheetName: Lila, model zero
Descriptors: Pure, Heroine
Traits:Ancient Chassis; Lila's outer shell (not her actuators obviously) is almost 80 years old, As a result, she is heavier than a modern plastic build (more susceptible to falls, and doesn't float), but is likely to be treated with more care and concern by humans, as she looks expensive.
Analog System; Lila was built with manually tuned analog servos and accelerometers. This makes her quicker to react, at the cost of shortened battery life.
Knacks:Seamstress' (rank 1, minor active) Lila has enough dexterity and attention span to use a needle and thread. Given that most of her kind have fabric parts, this lets her
Stresses:(Strong Cause): Lila is aware of the notion that old things are discarded. Watching things being thrown away early or wastefully causes her to fear for her safety. This applies to parts and batteries; oddly enough, also to food.
(Explosion): Lila's neural network has been around for longer than any other, and has developed a bit of a failsafe; Lila will simply enter sleep mode when under excessive stress. This can be more inconvenient than erratic behavior.
(Relief): Lila's frame does not have hair, so she likes to brush other people's hair. Other AI-equipped dolls and animals count.
Skills:20xp to spend
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