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SampleCharacterExplanationThis is a character template for the test Tripocalypse game. Chargen is explained here. For use: remove the notes and replace the sample data. CharacterName is a character for the test Tripocalypse game. Blank character sheet available for quick copy/paste Character
Stats
Note: 3 represents the weighed average for all races. PC stats start at 2. 10 points can be spent to raise stats. Raising a stat to 3 costs 1, raising a stat to 4 costs 3, raising a stat to 5 costs 6. Lowering a stat to 1 refunds 1. Derived stats
NC Powers (ATT-2)
Note: These are innate narratives that the character can manifest around themselves. Focus determines how often they can be used and Attunement determines how effective they are. Traits
Note: Characters may have 0-2 traits, each of which is composed of a perk and drawback. Action SkillsImportant Note: The skill budget is 20, of which 5 go to action skills, 5 to nonactions, and 10 free. Raising a skill from 0 to 1 costs 1, raising a skill from 1 to 2 costs 2, etc. A skill cannot be higher than the lowest of the stats it depends on. All skills must depend on one or two stats. Sample skills:
Note: 15 points can be distributed here: 1 point in a skill costs 1, 2 point costs 1+2=3, 3 points 1+2+3=6 and so on. Action Skills encompasses combat, acrobatics, in general things done when timing is important. Other SkillsSample skills:
Note: 15 points can be distributed here: 1 point in a skill costs 1, 2 point costs 1+2=3, 3 points 1+2+3=6 and so on. Other Skills encompasses those things which can happen without immediate time constraints. Narrative control is specialized into reification, scripting, and anisotropy (other). StuffNote: A list of your character's possessions, in order of availability: On Person - Backpack - Stashed. Assumed to be on your character's person unless specified otherwise. BackstoryThe backstory should be one to three paragraphs long and include a character's ambition.
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