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Waylight /
StornellaName: Stornella Eye Color: Green
Hair Color: Light green
Skin Color: Pale, slightly green
Height: 69cm
Weight: 30.5kg
Origin: Archiella
Stress Explosion: {_xxx_}
Stressor: {_xxx_}
Relief: {_xxx_}
Psynergy : (based on proficiency, plus ability, limit to reach before draining a charge from her crystals)
Timing : (based on proficiency) Traits: Gains a suit of Squire class power armor, along with the requirement to use it (limb replacement). She is counted as having a light shield (+1 defense) constantly, even when wielding a weapon with two hands or dual-wielding, and she can spend 2d6 psynergy to treat all of her rolls in a single activation as if every die came up a 4.
Arciellan Crystals: boon Implanted augment in her chest that crystals are socketed into. Improve mental capacity, and power her squire armor. Grants +1 timing passively, and she can spend 1d6+1 psynergy to gain a bonus attack die in mental skill checks and social combat for 1 minute.
Crystal Dependance: drawback A new crystal has 10 charges, and charges are burnt naturally over time at a rate of 1 per 2 days with high quality condensed crystal, or 2 charges every 3 days with normal refined crystal (this may be stretched out by spending extra time with her limbs unequipped; the rate accounts for limbs being unequipped during normal sleep). When charges hit 0, Accapelia takes a -1 penalty to Focus, Instinct, and Speed based skills (including timing), and her pool to these stats are decreased by 1/2 their maximum value (round up); if this would drop the pool to below 0, the penalty is -2 to that set of skills. In addition, she has 1 hour of power remaining to her limbs, after which they power down. Replacing the crystal will reset the charge counter, but the penalties remain for 1 hour after exchanging. While her limbs are unattached or powered down, Accapelia takes no penalty from Crystal Dependance.
Proficiencies:
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