Recent Changes - Search:

Emlia RPG Main Directory:


Very Different Places RPG

Iron Legion

Tripocalypse

Left Beyond

Waylights

Photon Knights

Discs! Brethren! Pie! (Under construction)

Paint It Green (Under construction)


Board Games

What Goes Up

Dolly Wars

Spirit Plumbers


Hosted Work by PurityTheKitty

Emlia, the War Game - how this whole project started.

Monster Hunter Boardgame

The Kingdom Of Muscletonia

Streets of 2040

Hosted Work by DeeNoir

Dee's RPG Wiki


Finished Campaigns

Enemy Unsure

Antaeus Rising

Rise of the Uncertainity Lich (Uncategorized)

Space Princess Quest

XCom Academy

Left Beyond Quest


Legalese: All content on this wiki is licensed Creative Commons 3.0 Noncommercial Sharealike, Attribution to https://www.robots-everywhere.com. Please click here to contact us for information.

Brought to you ad-free by Robots Everywhere LLC.

Habitat

  • Habitat
    • A Habitat component houses Derps, Rations and Payloads during spaceflight.
    • A Habitat can carry as much Mass as its own minus 1 (For example, a mass-4 Habitat can carry a Derp, an EVA suit, and two Rations). A mass 1 habitat is considered a "test article" and can be built to try to save on research costs, but does nothing.
    • A Habitat can be launched partially empty. In which case, consider its mass as 1 + whatever it is actually carrying.
    • A Habitat can benefit from Technology Transfer from a capsule, since the parts are similar.
    • A Habitat cannot be made Reusable, however, unless it is carried home by a reusable thruster
    • A Habitat does not have the ability to control burns.
    • Habitats roll for reliability during Transit or Orbital stages, as well as steps on a celestial body surface.
    • All derps who end their turn in a Habitat that passes its duration reliability check recover 1 Stamina, up to their maximum.
    • FAIL! - In case of a Fail, Derps aboard the Habitat must spend their time doing minor maintenance and do not regain Stamina.
    • BOOM! - In case of a Boom, Derps aboard the Habitat LOSE a point of Stamina each doing major maintenance. If any derps on the Habitat have 0 Stamina, they are injured. If any derps on the Habitat were injured, they die. Injured or dead derps mean that the Habitat loses -3/-3 reliability.
Edit - History - Print - Recent Changes - Search
Page last modified on March 31, 2013, at 02:26 PM