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Emlia RPG Main Directory: Discs! Brethren! Pie! (Under construction) Paint It Green (Under construction) Board Games Hosted Work by PurityTheKitty Emlia, the War Game - how this whole project started. Hosted Work by DeeNoir Finished Campaigns Rise of the Uncertainity Lich (Uncategorized) Legalese: All content on this wiki is licensed Creative Commons 3.0 Noncommercial Sharealike, Attribution to https://www.robots-everywhere.com. Please click here to contact us for information. Brought to you ad-free by Robots Everywhere LLC. |
ShutdownAs the dust settles on the battlefield that was once Earth, the XCOM base, a cornerstone of resistance and hope, prepares to close its chapter in this saga. The base, once alive with the hustle of soldiers and the hum of an expert system managing its heartbeats, now stands quiet. It was a place where technology and humanity melded in ways no one could have imagined, where a MEC trooper found solace in the simplicity of cooking between the adrenaline of combat, and where every member, no matter how digitally proficient, was valued. The commander, the soul of this resistance, walks through the empty halls, their footsteps echoing memories of laughter, sorrow, and unity. They had fought alongside their team, not just as a leader but as a comrade-in-arms, sharing in the burden of battle. Haunted by a recurring nightmare, a symbol of the fear of isolation and abandonment in the face of an insurmountable enemy, the commander had always feared the moment they would stand alone against the darkness. But today, as they perform the final act of shutting down the base, there's a cathartic resolution to their fears. One by one, the names of those who fought, who lived, and who died for this cause disappear from the digital roster, leaving only one. The commander pauses before the UI screen, the embodiment of their deepest fears now transformed. No longer does it signify being left to fight alone; instead, it represents a duty fulfilled, a battle won, and the promise of peace. With a gentle touch, the commander turns off the screen, the darkness that follows not one of fear but of peace. They take a moment, letting the silence wash over them, a testament to the sacrifices made and the lives changed forever. Then, with a deep breath, they turn to leave, the weight of command lifting with each step. Outside, the world is healing, scars of the invasion slowly fading as life finds a way to persevere and flourish. For the commander and their team, it's time to find their place in this new world, to rediscover who they are beyond the war. Some will seek the quiet of a life once dreamed of, others the laughter and love of family and friends long missed. And for our commander, it's a journey into the unknown, armed not with weapons but with the hope of a future earned through courage, unity, and sacrifice. As the sun rises, casting light on a new dawn, the base stands silent, a relic of the past. But its legacy, the spirit of XCOM, lives on in each life it touched, a beacon of resilience, innovation, and humanity. The war is over, but the story of those who fought it will forever remind us of the strength found in unity and the power of the human spirit to overcome the darkest of times. End of Campaign. |