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Very Different Places RPG

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MookStats

Stats:
Primary Attributes

AttributesBodyMindSoul
Pwr222
Spd222
For222

Special: 0

Derived Attributes

Hitpoints (Body Health) = BF+(MF/2)+(SF/2) = 4 (Actually 2: see below)
Brains (Mind Health) = MF+(BF/2)+(SF/2) = 4 (Actually 2: see below)
Calm (Soul Health) = SF+(BF/2)+(MF/2) = 4 (Actually 2: see below)
Timing: BR+MR+SR= 6
Movement: Minimum(3)+Racial(1)+BR= 6

Traits:
Crimson Chemise Curse: Mooks only have half the health and XP values that they would otherwise have. If anything happens to this character that removes their Mook status, they will lose this trait.

Look Out, Sir!: Mooks have a 50/50 chance of taking a hit for their boss if near (move action or less) the boss, if any, and if that hit would KO the boss.

Skills: 6xp
Awareness (MR) 1 (1xp)
Athletics (BP,BF) 1 (1xp) Close Combat (SP) 1 (1xp) Specialization: Whatever weapon the mook is carrying (1xp)
Ranged Combat (MR) 1 (1xp) Specialization: Whatever weapon the mook is carrying (1xp)

Powers:

None.

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Page last modified on September 23, 2018, at 05:04 PM